There are card games, where the joker is excluded from the game, but in rummy it is integral to the gameplay. It is a game changer. For instance, you are almost close to declaring, but you need one card to form a set or impure sequence. If you have a joker, it is the perfect way to complete the grouping.
Importance of a joker:
- Draw a card from the pile and add it to your hand if you are the player to the left of the dealer. Choose a card from your hand that you would like to play. Follow the instructions on the card as to how many marbles you can move and how many spaces you can move. Move the marbles in a clockwise direction around the board.
- If unable, you may play any card. The highest card in the suit wins the trick unless a trump is played. If more than one trump is played, the highest trump wins. When there is trump, the joker is the highest trump, it must follow suit when trumps are led, and you cannot play the joker if you have at least one card of a nontrump suit led.
- If the player is dealt two pairs he must discard the fifth card in the hope of getting a full house with or without a joker. The player must hold on to a pair, two cards to a royal flush and two cards to a straight flush and discard the remaining three cards. In all other cases the player must discard all five cards.
Joker is a valuable substitute to complete an impure sequence and set, yet the point value for it is zero. While calculating, the formed set or sequence with a joker brings down the score.
The Joker is a playing card found in most modern French-suited card decks, as an addition to the standard four suits (Clubs, Diamonds, Hearts, and Spades). From the second half of the 20th century, they have also been found in Spanish- and Italian-suited decks, excluding stripped decks.
Playing the Joker right is a tricky thing which a beginner may lack. But understanding the perfect way of Joker management will help them in a long run. A new player should work towards understanding the tricks on using Jokers wisely. This will help them become a better rummy player.
As the saying goes, too much of something is good for nothing, if there are too many jokers in hand and you are still struggling to form a pure sequence, it is recommended to discard jokers.
Note: If a player throws/discards a joker by mistake or intentionally, the opponent cannot pick that discarded card, that is the joker.
There are two types of jokers:
The joker, whether a printed joker or a wild card joker, comes handy in rummy either to make an impure sequence or a set.
Printed joker (PJ): Two printed jokers come with a pack of cards. Indian rummy is played with two decks, so there will be four printed jokers in a game.
Wildcard joker: At the beginning of the game, a random card is selected as a wildcard joker. All the suits of that value are also the wildcard joker. For example, if 6♣ is the selected card, then 6 of ♦, ♠, and ♥ are all wildcard jokers for that game.
A joker is used in forming impure sequences and sets.
Here is how you can use joker in impure sequences:
Scenario 1: You want an incomplete sequence, but you have a PJ. So, you can use it as a substitute. For instance, 2♥3♥PJ 5♥6♥ – here a printed joker stood as a substitute for 4♥.
Scenario 2: There are cases where you may have a PJ and wildcard joker. It is a quickest way to complete a combination. For instance, A♠2♠ PJ Q♦ – here a printed joker and a Q♦ – wild card joker completed the sequence.
Scenario 3: What happens when you have just one wildcard. For instance, say 2♦ is the wildcard, then it can fill in for 10♣ in this sequence – 8♣9♣2♦J♣
Scenario 4: PJ 8♥ PJ – in this case, 8♥ is the wildcard joker and there are two printed jokers. Triple jokers are considered in rummy.
Scenario 5: You may get two PJs, which is perfect to complete an impure sequence. For example, 3♠PJ 5♠PJ 7♠ – here two printed jokers are substitutes to the missing cards.
Here is how you can use joker in sets:
Scenario 1: 2♥2♠8♠ – in this set, 8♠ is the wildcard joker that is the substitute to complete the set.
Scenario 2: K♣ PJ K♥K♦ – the printed joker completes the combination.
Scenario 3: PJ PJ A♦ – two printed jokers can be clubbed to form a set.
Scenario 4: PJ 7♠ 8♥– a printed joker and 7♠ – wildcard joker is used in this set.
How to use a joker to your advantage:
Let us say there are two players playing pool rummy. Both the players have jokers, but how can they use it to their advantage. In the following scenario, Q and its suits are randomly picked as the wildcard joker.
Player 1
Dealt Cards | 2♣ 3♣ 9♦ 6♥ 5♥6♣ 10♦6♠7♠ 9♥ 3♦ 4♥ PJ |
Sorted Cards | 9♦9♥ 6♣6♠ 4♥5♥6♥ 2♣3♣ PJ 7♠10♦3♦ |
Note – After sorting Player 1 has created 2 sets, 1 pure sequence and used a printed joker to complete an impure sequence. However, the sets are lacking a card each for grouping. Then there are the unwanted cards that do not fit anywhere.
Player 2
Dealt Cards | 8♠ 7♥ 6♥8♣ Q♦ 5♦K♣ K♦ J♦Q♠4♣ 8♥ 4♠ |
Sorted Cards | J♦ Q♦ K♦ 6♥7♥8♥ 8♠8♣ Q♠4♣4♠ 5♦K♣ |
Note – Player 2 has two wildcard jokers. On sorting, it has formed a pure sequence and impure sequence with the wildcard joker. He has grouped the cards in 2 sets one with a wildcard joker, while the other set is incomplete. There are two random cards too that are unwanted now.
Note – Whenever player picks the card and if it is useful to him and he uses it, his hand will change. But if he discards the picked card because it is not useful to him then his hand will not change and will remain the same.
Round 1
Player 1
Action | Player 1 wins the toss and picks J♥ from the closed deck, but it is useless to him, so he discards it. |
Same Hand | 9♦9♥ 6♣6♠ 4♥5♥6♥ 2♣3♣ PJ 7♠10♦3♦ |
Player 2
Action | Player 2 needs 8 of ♦ or ♥ to complete the set, but he picks 5♣ from the closed deck. It is useless for him too, so he throws it in the pile. |
Same Hand | J♦ Q♦ K♦ 6♥7♥8♥ 8♠8♣ Q♠4♣4♠ 5♦K♣ |
Round 2
Player 1
Action | Player 1 picks 6♦ and he can use it to complete the set. He discards 3♦. Player 1 just needs 9 of any suits to complete the other set. |
Changed Hand | 9♦9♥ 6♣6♠6♦ 4♥5♥6♥ 2♣3♣ PJ 7♠10♦ |
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Player 2
Action | Player 2 picks A♥, again there is no place for it in the hand. He discards it as it is a high value card. |
Same Hand | J♦ Q♦ K♦ 6♥7♥8♥ 8♠8♣ Q♠4♣4♠ 5♦K♣ |
Round 3
Player 1
Action | Player 1 picks an 8♥ but throws it away as not useful to him. |
Same Hand | 9♦9♥ 6♣6♠6♦ 4♥5♥6♥ 2♣3♣ PJ 7♠10♦ |
Player 2
Action | Player 2 picks up 8♥ since useful to him for making set. He discards 5♦. |
Changed Hand | J♦ Q♦ K♦ 6♥7♥8♥ 8♠8♣8♥ Q♠4♣4♠ K♣ |
Both the players neck to neck, but they are not aware of it. It is a race to declare a valid set and win the prize pool.
Round 4
Player 1
Action | Player 1 picks 10♠. He keeps it to form a new set and discards 7♠. |
Changed Hand | 9♦9♥ 6♣6♠6♦ 4♥5♥6♥ 2♣3♣ PJ 10♠10♦ |
Player 2
Action | Player 2 picks a PJ, which he quickly adds to 8♠8♣8♥ PJ and he places the unwanted K♣ in the finish game section to declare. |
Changed Hand | J♦ Q♦ K♦ 6♥7♥8♥ 8♠8♣8♥PJ Q♠4♣4♠ |
How To Play Jokers Wild
Player 1 had only one joker to work with, but player 2 had three jokers – 2 wildcards and 1 printed joker. Players are more alert when they play rummy with jokers. The probability of finishing the rummy game is high for the person with more jokers. So, be alert and mindful of the jokers and how to use it to your advantage.
Here are some useful strategies to make use of jokers in a rummy game:
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- You can start with using the joker with higher value cards. That way you can reduce your points as well.
- Before forming a set with a joker in rummy, you should have at least one pure sequence in place so that you stand a chance of remaining in the game.
- After seeing the wild joker card, you can try and get rid of its adjacent cards. For example, if 2♥ is the open joker, you may discard its adjacent cards. This strategy is widely used by the beginners.
- Wait for the wild joker cards and then start planning for sets. That way you can choose better picks from the deck. Also, if you start forming the sets immediately after the cards are dealt then there is a risk of discarding any useful cards as well.
How To Play Joker Card Game
Players are more alert when they play rummy with jokers. The probability of finishing the rummy game is high for the person with more jokers. So, be alert and mindful of the jokers and how to use it to your advantage.